Chao World Extended (More Chao Animations)
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![]() Chao World Extended (More Chao Animations) | |
Related Website Pages | |
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Chao World Extended | |
Related Wiki Pages | |
Chao World Extended | |
Mod Information | |
Current Version | 9.2 onwards |
Compatibility | Sonic Adventure 2 |
Owner | DarkyBenji |
This section is currently a draft. Material may not yet be complete, information may presently be omitted, and certain parts of the content may be subject to radical, rapid alteration. In particular, the Infobox and Categories may be incomplete, or showing default values and images. More information pertaining to this may be available on the Chao World Extended (More Chao Animations) talk page. |
Below is a table of every animation Chao World Extended brings back, as well as what makes them happen:
Animation | Cause of Occurrence |
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An alternative animation for Chao that are thinking on what to do, happens randomly. |
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These are two idle animations Chao will do based on their alignment. Dark Chao do #8 and Hero Chao do #9. For the latter, the Hero Chao looks down at the ground bashfully. |
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Related to "dreams" and "nightmares" Chao experience during their sleep. 90-92 happen randomly, but are more rare. |
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A random animation that triggers when a Chao goes to sit. |
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An idle animation that happens randomly. |
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This animation can randomly happen for 2 reasons. The first one is if you have a version of CWE that contains an earlier version of the "Day/Night Cycle" garden feature is enabled, when Chao were coded to sleep at night with this on. When that happened, an awake Chao might do that animation if they are trying to get a fruit at night without waking the other Chao. The other time this can happen is related to a Chao's mating season. Chao that are not in a Chao's circle of flowers, but wish to mate with them, will do this. |
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Happens after a Chao finishes sobbing quietly to itself while standing up. |
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Alternate running animations that happen randomly, but especially when they have fear, are chasing the ball, or get called by the player. It's more likely to see this if the Chao has a high amount of run skill points. |
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Another Chao animation that can happen if the Chao is in range of a Chao in mating season, but they're not within the Chao's circle of flowers. |
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Similar to Sonic's brake, this happens randomly after a Chao stops running. |
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If a Chao's dizziness value is high enough, the Chao will do this, even if they're wanting to swim. They will just do this on their way to the water. |
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In Chao World Extended, Chao do not need a cliff to fly, and will do these animations anywhere. 132 and 133 will happen if a Chao has less than 200 Fly stat points. |
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Alternative jump animations that happens randomly if a Chao is coming down from the ruin of the Hero Garden or the rocks of the Chao Garden. |
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143 and 144 happens if a Chao has over 700 Swim points, jumps into the pool, and starts swimming with their head underwater. 149 happens randomly if a Chao's eyes go "> <" and their Swim stat points are under 700. |
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Happens if a Chao has 0 Happiness and can't swim while in the pool with the "Chao Drowning" code on. |
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In Chao World Extended, climbing zones are added in the gardens for Chao to climb on. 156 happens on a climb that occurs with or without any problems. 157 will happen if the Chao has under 150 Power stat points, meaning that there's a chance they don't make it to the top of the climbing area. |
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This happens after a Chao finishes eating. How hungry they still are after eating will determine which animation they do. If their hunger value is over 5,000, they will touch it only once, meaning 164 and 165 happens. If they're full, they'll rub their stomach and 166 and 167 happens. |
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Happens randomly while a Chao eats a fruit, implying that they ate a seed and are spitting it out. Big Eater Chao tend to do this more often. |
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If a Chao is hungry enough and goes to eat a fruit on the ground, there is a 50% chance that they do this animation before picking up the fruit. |
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Animations that happen if the player pets a Chao that is carrying a seed around the garden. |
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Alternative hatching animation that happens randomly. |
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A random alternative animation that can happen if a Chao's character bond is high enough. |
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Alternative idle animations that happen randomly. |
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Although Chao cannot climb trees yet in the mod, if they are hungry enough, they will still try to do it, hence 221 and 222. 226 and 227 are animations that happen rarely, an alternative animation if the Chao has the Tiger animal behavior. |
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Related to a Chao thinking of what to do. 240 can happen if the Chao had been sitting down. |
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This animation happens after a Chao has come over to a player that is holding a fruit, and the player refuses to give it to them. |
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Random animations that happen if a Dark character pets a Hero Chao, and vice versa. To see it, you have to pet by holding B instead of spamming the button. |
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These animations happen if the Chao is thrown into a wall while facing the character. |
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Chao will sometimes do this if they are woken up from their sleep. They will also make a groggy sound as this happens. |
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340 and 341 happen when a Chao plays with the piano and organ toys that were brought back in Chao World Extended. 356, 360, 362 and 366 are alternative animations for Chao playing certain instruments that they learned from class at the Kindergarden. |
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Alternate animations that can happen when a Chao runs to you when you're holding a fruit. |
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These can happen with Chao conversations, but can also happen when a a Chao sees the player. |
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Related to Chao conversations, these will happen throughout their conversation. |
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A random chance for one of these to happen with a Chao that has been attacked by a Bully Chao. |
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Animations that Chao that hate the character the player picked will randomly do. 448 is an alternate of the one already in vanilla Sonic Adventure 2. |
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When the player uses a whistle, the Chao may do this animation if they're far away from the player. |
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After a Chao is finished with watering a tree and doing their tree dance, this animation will happen. |
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Random idle animations. |
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When a Chao is watching the TV or listening to the radio, they will randomly decide to do this if they're done sitting down. |
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If a Chao has a toothy grin, or they have a toothy frown, they will do this when the TV or radio is turned off. |
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These are random idle animations only for Chao that have "^ ^" eyes. |
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A random Hero Chao idle animation. |
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An animation that sometimes happens if a Chao rejects a hat the player gives them. |
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This is a random idle animation that only Chao with mean eyes will do, which implies that they kick a tiny rock. |
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Random alternate animations for a Chao that is depressed. With 487, this can happen when you have bullied a Chao. Chao that do this animation have a high "urge to cry" value, and is an indicator that the Chao is about to sob quietly or cry loudly, the latter with tears. |
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Another random animation Chao may do when they're tired. |
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An idle animation that happens when a Chao sits down too long and implies that the Chao is bored and lonely. The Chao touches and plays around with the grass/ground while they're sitting. |
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A random alternate animation for Chao that have a high "fear" value. |
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Random idle animations. |
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These animations will sometimes happen when the player suddenly pets the Chao and makes them jump, startling them. |
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After a Chao finishes crying (with tears), either 534 or 536 may happen. If the Chao has at least 100 Intelligence and 50 Run, the Chao might decide to do 534 or 536 towards the player. Afterwards, the Chao will try getting the player's attention by doing animations 538, 539, 540 and 541, as long as the character didn't abuse them and cause the Chao to cry in the first place. |
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A random Hero Chao idle animation. |
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A random Dark Chao idle animation. |