Offsets
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![]() Caption for image | |
Games Appeared In | |
---|---|
(DC) | Sonic Adventure |
(GC) | Sonic Adventure DX |
(PC) | Sonic Adventure DX |
(Steam) | Sonic Adventure DX |
(X360) | Sonic Adventure DX |
(PS3) | Sonic Adventure DX |
(DC) | Sonic Adventure 2 |
(GC) | Sonic Adventure 2 Battle |
(Steam) | Sonic Adventure 2 |
(X360) | Sonic Adventure 2 |
(PS3) | Sonic Adventure 2 |
Related Page | |
Chao Island Page |
This section is currently a draft. Material may not yet be complete, information may presently be omitted, and certain parts of the content may be subject to radical, rapid alteration. In particular, the Infobox and Categories may be incomplete, or showing default values and images. More information pertaining to this may be available on the Offsets talk page. |
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Chao Offsets
Chao General
Basics
XXX | Offset (hex) | Offset (decimal) | Data type | Description |
---|---|---|---|---|
Name | 0x12 | 18 | String (7 chars) | The name of the chao. See the Chao Name Encoding page for more information. |
Chao garden | 0x81 | 129 | Byte (SADXChaoGarden enum or SA2BChaoGarden enum) | A value representing the chao garden that the chao currently resides in. See the SADXChaoGarden enum or SA2BChaoGarden enum (depending on the game) for more information. |
Happiness | 0x82 | 130 | Signed byte | A value from -100 to +100 representing the chao's happiness. In SADX, a chao must have over 30 happiness in order to reincarnate, and over 50 happiness in order to transform into a Chaos chao. In SA2B, a chao must have over 50 happiness in order to reincarnate, and over 80 happiness in order to transform into a Chaos chao. |
Reset trigger | 0x438 | 1080 | Boolean | A boolean value which triggers an immediate reset of the chao when set to false. This value is normally set to true, but when it is changed to false, the chao is instantly reinitialised to a child state based on its current DNA settings; the value then also changes back to true automatically. |
Life
XXX | Offset (hex) | Offset (decimal) | Data type | Description |
---|---|---|---|---|
Name | 0x12 | 18 | String (7 chars) | The name of the chao. See the Chao Name Encoding page for more information. |
Chao garden | 0x81 | 129 | Byte (SADXChaoGarden enum or SA2BChaoGarden enum) | A value representing the chao garden that the chao currently resides in. See the SADXChaoGarden enum or SA2BChaoGarden enum (depending on the game) for more information. |
Happiness | 0x82 | 130 | Signed byte | A value from -100 to +100 representing the chao's happiness. In SADX, a chao must have over 30 happiness in order to reincarnate, and over 50 happiness in order to transform into a Chaos chao. In SA2B, a chao must have over 50 happiness in order to reincarnate, and over 80 happiness in order to transform into a Chaos chao. |
Reset trigger | 0x438 | 1080 | Boolean | A boolean value which triggers an immediate reset of the chao when set to false. This value is normally set to true, but when it is changed to false, the chao is instantly reinitialised to a child state based on its current DNA settings; the value then also changes back to true automatically. |
Learnt abilities
XXX | Offset (hex) | Offset (decimal) | Data type | Description |
---|---|---|---|---|
Name | 0x12 | 18 | String (7 chars) | The name of the chao. See the Chao Name Encoding page for more information. |
Chao garden | 0x81 | 129 | Byte (SADXChaoGarden enum or SA2BChaoGarden enum) | A value representing the chao garden that the chao currently resides in. See the SADXChaoGarden enum or SA2BChaoGarden enum (depending on the game) for more information. |
Happiness | 0x82 | 130 | Signed byte | A value from -100 to +100 representing the chao's happiness. In SADX, a chao must have over 30 happiness in order to reincarnate, and over 50 happiness in order to transform into a Chaos chao. In SA2B, a chao must have over 50 happiness in order to reincarnate, and over 80 happiness in order to transform into a Chaos chao. |
Reset trigger | 0x438 | 1080 | Boolean | A boolean value which triggers an immediate reset of the chao when set to false. This value is normally set to true, but when it is changed to false, the chao is instantly reinitialised to a child state based on its current DNA settings; the value then also changes back to true automatically. |